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The ADVENT Officer is an ADVENT enemy encountered in XCOM 2. They assume the role of ADVENT squad leaders and commanders.
“ | The ADVENT officers seem more capable than the grunts. We're not sure whether to chalk it up to training, or stricter mind control. | ” |
–-Central Officer Bradford, upon discovering an Officer in Operation Gatecrasher |
Description[]
ADVENT Officers are easily the most ornate of all ADVENT foot soldiers. (Past their similar gray body suit) They wear a red version of the ADVENT Trooper's boots, but they also wear a pair of red plates that protect the outer sides of the upper legs. Their entire torso from neck to groin is covered with angular gray armor plating with red markings on the breastplate. Attached to the back of their breastplate is a red cape adorned with the ADVENT logo.
The arms of the Officer forgo full-forearm bracers for plates that simply cover the outer forearms, as well as a pair of red plates that cover the front of the upper arms. The pauldrons are box-shaped and decorated with a red stripe.
Easily the most defining feature of every ADVENT Officer is their helmets. Officer helmets have a peaked design with a red front and top and gray sides, held onto the head with a metal chin bar. Like all ADVENT infantry, the Officer's helmet masks their nose and eyes, the latter of which is similar to the eyes of a Sectoid.
The helmet also conceals a surgical scar in the back of their head. This scar is due to a psionic implant that is inserted into the brain during the Officer's creation. This implant allows Officers to connect to the ADVENT psionic network.
Most officers seem to have the rank of Captain, as Tygan observes during an autopsy on one.
Deployment[]
ADVENT Officers are one of the first enemies to appear in the game, alongside ADVENT Troopers and Sectoids. As time goes on, they receive two upgrades: ADVENT Advanced Officers are deployed in mid-May (mid-June on Legend), ADVENT Elite Officers in mid-July (mid-September on Legend).
Abilities[]
- Mark Target: Designate an XCOM soldier for focused fire. Grants +10 Aim to all ADVENT units that fire on the target, including itself. Lasts 2 turns. Stunning the ADVENT Officer doesn't remove the mark - the enemy unit must be killed to remove the mark.
Tactical Information[]
As specialized field commanders, they can use Mark to buff and direct the fire of nearby troops. They wield the Magnetic Rifle like other ADVENT units, and can throw a grenade if they find a clumped up group of soldiers.
Behavior[]
- Officers will often prefer to Mark targets rather than shoot, especially if their target is behind high cover. However, if they don't move, then they can Mark and fire in the same turn. Therefore, forcing an Officer to move by flanking it or destroying its cover is beneficial, even if you are unable to eliminate the Officer.
- Nearby ADVENT units will prioritize marked targets for attacking, unless there are better odds of attacking another enemy unit (i.e., units with no cover), or the unit does not have sight of the target.
Notes[]
- If you mind control an ADVENT Officer, their mark target ability is disabled while they're mind-controlled
- Using the Skulljack on an ADVENT Officer will progress the story, but a Codex spawns after the successful Skulljacking. Once an ADVENT Officer has successfully been Skulljacked, it cannot be done again. However, ADVENT Officers, like all ADVENT troops, can be Skullmined.
Tips[]
- Since ADVENT troops will prioritize marked targets, on higher difficulties, it is a good idea to Hunker Down a marked XCOM Soldier in heavy cover in order to prevent the troops from dealing too much damage to a marked soldier. This opens up an opportunity to have other squad members deal with them.
Trivia[]
- An early render of the ADVENT Officer shows it carrying what appears to be a unique mag pistol. This weapon was cut from the final game and was replaced with the standard ADVENT mag rifle.
- War Of The Chosen introduces a unique 'VIP' version of the Officer, known as the ADVENT General. This variant has additional health, a flashbang grenade and has a unique green coloration but lacks the ability to Mark targets.
See Also[]
XCOM 2 Enemies | |
---|---|
ADVENT | ADVENT Officer • ADVENT General • ADVENT MECs • ADVENT Purifier • ADVENT Priest • ADVENT Shieldbearer • ADVENT Stun Lancer • ADVENT Trooper • ADVENT Turret |
Aliens | Andromedon • Archon • Avatar • Berserker • Chryssalid • Codex • Faceless • Gatekeeper • Muton • Sectoid • Sectopod • Spectre • Viper |
Bosses | Archon King • Berserker Queen • Viper King • Julian • The Assassin • The Hunter • The Warlock |
Other | Psi Zombie • The Lost |