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The Advanced Warfare Center (or AWC) is a Facility Facility aboard the Avenger in XCOM 2.

In the XCOM 2: War of the Chosen expansion, this facility cannot be built as its functions are replaced by two new rooms: the Infirmary and the Training Center.

Once the AWC is built, soldiers may gain a bonus ability outside of their current class whenever they are promoted. In addition, an engineer can be staffed in the AWC to decrease the time our soldiers need to recover from injuries.

–Description

Functionality[]

  • Allows soldiers to:
    • Rapidly recover from injuries
    • Gain bonus abilities or retrain their current ones.

Staffing:
Engineer Engineer - Increases Soldier Healing Rate by 100%.
Soldier Soldier - Retrain Soldier Abilities.

Retraining[]

Allows a soldier to re-select all the abilities they have unlocked so far (random abilities will not be affected); takes 5 days to complete (10 on Legend).

Hidden Abilities[]

As an additional benefit, the Advanced Warfare Center can give a soldier a Hidden Ability when they rank up; a Hidden Ability is an additional soldier ability from one of the other soldier classes.

Mechanics[]

  • Upon completion, the AWC will roll a hidden <ability/rank requirement> combination for all existing soldiers.
  • Any new soldier added to XCOM will have its hidden <ability/rank requirements> combination determined at recruiting time.
  • A soldier will not gain a hidden ability when they are promoted from a rookie, gaining a specialization (class).

Contrary to what the facility's in-game description states, the Advanced Warfare Center does not confer Hidden Abilities retroactively; if a soldier's rank is above the rank requirement, they will not receive a Hidden Ability. Because of this, constructing the facility as soon as possible maximizes its effect.

Known Abilities Granted[]

Ranger Abilities[]
  • Phantom (not obtainable for Specialists)[1]
  • Shadowstrike
  • Shadowstep
  • Run and Gun
  • Implacable
  • Deep Cover
  • Untouchable
  • Rapid Fire
Grenadier Abilities[]
  • Blast Padding
  • Shredder
  • Holo Targeting
  • Chain shot
  • Salvo
  • Hail of Bullets
  • Rupture
Sharpshooter Abilities[]
  • Death from Above
  • Aim
  • Killzone
  • Serial
Specialist Abilities[]
  • Field Medic
  • Covering Fire
  • Ever Vigilant
  • Guardian
Other Abilities:[]
  • Lighting Reflexes
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Reason: Check if other abilities can be rolled.

References[]

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