Ammo Conservation is a Foundry project in XCOM: Enemy Unknown.
In-Game Description[]
“ | Muton armor contains servomotors that function as automatic weapon loaders, allowing their weapons to carry more ammunition without requiring the soldier to pause for a full reload. We could apply some of the same techniques to our own weapons. | ” |
Project Requirements[]
Prerequisites: Muton Autopsy (Research)
Time to Complete: 14 days
Engineers: 15
Project Cost:
- §150
- 6 Muton Corpses
- 90 Alloys
- 20 Weapon Fragments
Research Credits and Bonuses:
Name | Type | Reward | Adjusted Requirement |
All Technology | Research Credit | -50% Time | 7 days |
Beam Weapons | Research Credit | -50% Time | 7 days |
Future Combat | Continent Bonus (Asia) | -50% Credits | §75 |
Notes[]
- Approximately doubles ammunition capacity for all primary weapons (In the case of MEC Troopers, it increases their ammunition capacity by only 50%).
- Introduces issues with Heavy and Sniper weapons, when these weapons have only one ammo left, Overwatch will become unavailable due to "Not enough ammo".
- Stacks with the Expanded Storage ability for MEC Troopers. Therefore, Expanded Storage and Ammo Conservation effectively doubles their ammunition capacity.
XCOM: Enemy Unknown Foundry Projects
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Advanced Construction • Advanced Flight • Advanced Repair • Advanced Servomotors • Alien Grenades • Ammo Conservation Drone Capture • Heavy Weapons Platform • Improved Arc Thrower • Improved Medikit • Improved Pistol I • Improved Pistol II Improved Pistol III • Jellied Elerium • MEC Close Combat • S.C.O.P.E. Upgrade • S.H.I.V. Laser • S.H.I.V. Plasma • S.H.I.V. Repair S.H.I.V. Suppression • Sentinel Drone • Shaped Armor • Stealth Satellites • Tactical Rigging |