Backpacks are equipment used to provide specialized combat boosts to Agents.
Backpack Types[]
By default, all agents are equipped with a Standard Pack, which is a dud that does not confer any special bonuses, though more useful backpacks can be unlocked later on, via schematics found in the field.
Certain packs are also awarded as Dispatch Mission drops.
The following is a list of all the backpacks available in The Bureau: XCOM Declassified.
Found in campaign[]
Standard Pack | |
Standard-issue backpack, offering no bonuses. | |
Found in: N/A, given by default. | |
Sharpshooter Pack | |
All weapons inflict additional head-shot damage. | |
Found in: The Doctor, second Resupply Station. | |
Gunner Pack | |
Reduces damage from enemy attacks and increases magazine size for all weapons, allowing agents to fire longer bursts. | |
Found in: Operation Grifter, inside the train next to the alien artifact. | |
Armor Piercer Pack | |
Significantly increases weapon damage against armored targets. | |
Found in: Signal From Beyond, behind the first teleporter landing pad. | |
Medical Pack | |
Slows bleed-out time when the wearer is incapacitated. | |
Found in: Operation Guardian, on the first missile control computer. | |
Tactician Pack | |
Increases ability range and weapon damage. Reduces damage from enemy fire. | |
Found in: Signal From Beyond, on the car lift near the garage's exit. | |
Shield Disruptor Pack | |
Significantly increases damage against enemy shields. | |
Found in: Signal From Beyond, on an alien computer next to a tree house. | |
Kinetic Acceleration Pack | |
Increases damage against enemies without shields. | |
Found in: Crack in the World, after the first Elite Muton fight. (Xbox 360) Found in: Operation: Longsword, just after the entry-way where a Muton and several enemies come from, inside on the right wall as you walk forward. | |
Range Enhancer Pack | |
Significantly increases the range of all abilities. | |
Found in: Not of this Earth, on a Resupply Station past the bridge after meeting Agent Weaver. (not there on Xbox 360) | |
Reaper Pack | |
Significantly increases damage against enemies with low health. | |
Found in: Not of this Earth, behind a screen showing an image of Axis, after finding Pete. | |
Anti-Personnel Pack | |
Increases weapon damage against unarmored targets. | |
Found in: Operation Firestorm, inside a big alien building after the Elite Phantom encounter. | |
Laser Efficiency Pack | |
Doubles laser weapon capacity, allowing agents to fire longer bursts. | |
Found in: Crack in the World, near the final generator. | |
Endurance Pack | |
Increases maximum health. When revived, the wearer also recovers additional health. | |
Found in: Crack in the World, in front of the Avenger after turning off the gateway to the Zudjari homeworld. | |
Tactical Focus Pack | |
Reduces recharge times for all abilities, but weapons become less accurate. | |
Found in: Not of this Earth, next to a campfire in the caves, near the hunter's hut. Curve leftwards towards a shallow singular cave near where you start. The first out of three packs found in the mission. |
Dispatch Mission drops[]
In addition, several backpacks are given updated stats and/or descriptions in the Hangar 6: R&D campaign to accommodate the new playstyle.
- Gunner Pack: Reduces damage from enemy attacks by 10% and increases magazine size for all weapons by 30%, allowing agents to fire longer bursts.
- Armor Piercer Pack: Increases weapon damage against armored targets by 30%.
- Guardian Pack: Reduces damage taken by 20% from all attacks.
- Stabilization Assistance Pack: Reduces weapon climb by 15% and increases weapon accuracy by 35%.
- Shield Disruptor Pack: Increases damage against enemy shields by 30%.
- Blast Protection Pack: Reduces damage taken from explosions and grenades by 30%.
- Tactical Focus Pack: Reduces recharge times for all abilities by 30%, but weapons become 30% less accurate.
- Range Enhancer Pack: Increases the range of all abilities by 50%.
- Reaper Pack: Increases damage against enemies by 40% when enemy health is below 33%.
- Quick Charge Pack: Reduces recharge time for abilities by 20%.
Gallery[]
Weapons and Equipment of The Bureau: XCOM Declassified | |
---|---|
Pistols | M1911 Pistol • Z-62 Machine Pistol • Laser Pistol • Light Plasma Pistol • Heavy Plasma Pistol • Microwave Gun |
Assault Rifles & SMGs | M14 Rifle • AK-47 • Laser SMG • Laser Pulse Rifle |
Shotguns | M1897 Shotgun • Scatter Laser • Plasma Assault Cannon |
Sniper Rifles | M1903-A4 Sniper Rifle • Plasma Sniper Rifle |
Heavy Weapons | Blaster Launcher • Rotary Plasma Cannon • Lightning Cannon |
Grenades | Frag Grenade • Sticky Grenade |
Misc. | Venn Brace • Backpacks |