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Battlefield Medicine is a Proving Ground Project in XCOM 2.

In-Game Description[]

The venom injected by the Viper into it's victims is nasty stuff, capable of taking down even the biggest, toughest soldier. However, it also contains a number of enzymes that could be isolated for use in our medikits, greatly improving coagulation at wound sites.

Project Effects[]

  • Possessed Medikits are upgraded to Nanomedikits and may no longer be created
  • Nanomedikits heal for an extra 2 health points.