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* Cost is determined by including [[Gray Market]] price of materials and excluding discounts
 
* Cost is determined by including [[Gray Market]] price of materials and excluding discounts

Revision as of 22:50, 27 May 2013

XCOM(EU) XCOMBodyArmor

Body armor is a soldier's last line of defense; upgrade often.

Body armor is used by Soldiers to protect themselves against alien weapons and environmental hazards during combat. All soldiers are capable of equipping themselves with body armor.

All body armors provide additional HP to soldiers. Damage taken against this "armor HP" does not count towards a soldier being wounded; soldiers will only require recovery time if they lose some of their base health (the green number displayed in their stats screen) during a mission. Additionally, soldiers can supplement their "armor HP" by equpping the Nano-fiber Vest or Chitin Plating in their item slot.

The following is a list of all the body armors available in XCOM: Enemy Unknown.

Body Armor

XEU Body Armor

Light Armor. This is the default set of body armor for all XCOM troops. Adds a +1 HP.

Carapace Armor

Medium Armor. Adds +4 HP but doesn't have any special bonuses.

Skeleton Suit

Medium Armor. Adds +3 HP and +10 Defense, allows the wearer to use a grappling hook to get higher vantage points, and increases movement speed.

Titan Armor

Heavy Armor. Gives +10 HP and immunity to fire and poison.

Archangel Armor

Heavy Armor. Gives +8 HP and allows 6 total moves of flight. Can be upgraded to allow for 12 fuel per mission. 

Ghost Armor

Medium Armor. This armor allows the wearer to become invisible for one turn (yours and the enemy's). Invisibility can be activated four times per mission. The suit also contains a grappling hook, increases movement speed, adds +20 Defense, and adds +6 HP.

Psi Armor

XCOM-EU Psi-Armor (armor)

Psi Armor is the last armor available in the game and can only be equipped by soldiers who have Psi-Abilities. Grants +6 HP. Contrary to in-game description, it increases Will by 20 instead of 30. Additionally, the armor has a hidden +10 Defense bonus.

Armor comparison table

Name Type HP Def Cost

Cost Ratio

Additional Benefit

Body Armor (default)

Light Armor 1 - 0 0 -

Carapace Armor

Medium Armor 4 - 55 13.8 -

Skeleton Suit

Medium Armor 3 10 50 15.2 + 3 Movement, Grappling hook

Titan Armor

Heavy Armor 10 - 187 18.7 Poison Immunity, Flame Resistance

Archangel Armor

Heavy Armor 8 - 348 43.5

Flight ability

Ghost Armor

Medium Armor 6 20 436 60.6

+3 Movement, Grappling hook, Ghost ability

Psi Armor

Medium Armor 6 10 ? ? +2 Movement, +20 Will

Nano-fiber Vest

Item 2 - ? ? -

Chitin Plating

Item 4 - ? ? Reduces melee damage received by 50%
  • Cost is determined by including Gray Market price of materials and excluding discounts
  • Cost Ratio represents the cost effctiveness of the item and is calculated by Cost/(HP*(DEF% + 1))

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