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A list of Damage Types and their effects in XCOM 2.

Damage Type Effect Example(s)
Acid Causes Acid Burn, can shred Armor Points; damages terrain and cover over time Andromedon Acid Bomb
Electrical Double damage to Mechnical Units Whiplash
Explosive Shreds Armor Points; damages terrain and cover (the environmental damage power varies by weapon/explosive) Rocket
Fire Causes Burning; damages terrain and cover over time Incendiary Grenade
Poison Causes Poisoned; poison can spread to other units if the affected unit and another one finish their turn on adjacent tiles Poison Spit
Psionic Ignores Armor Points, guaranteed hit Soulfire