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Dark Events are a game mechanic in XCOM: Chimera Squad that represents City 31's Faction's progress towards the completion of their respective goals, or efforts aimed at distrupting Chimera Squad's activities.

Gray Phoenix Dark Events[]

Gray Phoenix has the funding to hire more Mercenary muscle. [Mercenaries: Shrike Mercenaries are present on this mission.]

Gray Phoenix ordance has been calibrated for armor-shredding impact. [Shedder Ammo: Gray Phoenix units have armor-shredding ammo.]

Gray Phoenix has built or stolen a quantity of Plasma grenades.

Gray Phoenix feels bold enough to use civilians as pawns in their plans.

Progeny Dark Events[]

The Progeny has intensified initiation rites for Thralls resulting in greater damage endurance. [Thrall Initiation: Progeny Thrall units have increased HP]

The Progeny operatives have woven their psionic energies into increased Armor for their minions.

The Progeny's message is reaching further, recruiting more Acolytes and even Sorcerers to their cause.

Sacred Coil Dark Events[]

Sacred Coil members can harness their psionic training to recover from wounds [enemies will recover some health (2?) at the start of the turn].

Sacred Coil has a brood clutch of Chryssalids eggs and the means to deploy them as living weapons.

Dark Events
Dark Event Description Quote Effect
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