Distortion Field is an inherited MEC Trooper ability in XCOM: Enemy Within. This particular ability is gained if the soldier was originally a Support Class.
“ | Nearby allies in cover receive +10 Defense. | ” |
– In-Game Description, XCOM: Enemy Within |
Notes[]
- Distortion Field generates a visible sphere of "electronic noise" around the MEC that signifies the range of the Field (it affects all allies in distance less than 5 tiles from the MEC). Allies benefitting from Distortion Fields will have a similar visual effect on them. During the Skyranger landing sequences before missions, the Distortion Field's visual effect can be seen extending out of the Skyranger.
- Distortion Field does not require a line of sight and can go through any obstacle, including walls. This means that allies that are not in the same room as the MEC Trooper can also benefit from the field as long as they are within range.
- Distortion Field has a cylindrical bounding box, rather than a spherical one as the visual effect implies. Allies that are not on the same horizontal level (i.e. the same floor) can also benefit from its effect.
- Multiple Distortion Fields to not stack. Having a soldier take cover within the two fields or more will still only receive a +10 bonus to Defense.
- Unlike Smoke Grenade, Distortion Field only affects the MEC's allies.