In-Game Description[edit | edit source]
Proposal[edit | edit source]
|“||The device we recovered from the Ethereal craft may be the final piece to the puzzle...the key to their psionic connection...and to the ultimate source of their power. With a better understanding of this technology, I believe we'll be on the brink of finding the source of this invasion.||”|
Project Report[edit | edit source]
Having learned a great deal about the Hyperwave Beacon and its associated "inter-dimensional" signaling capabilities, we believe this newly recovered device confirms our suspicions about this technology and takes it a step further. The "Psi-Link," as it is now being called, appears to provide a direct link to the psionic "network" used by the aliens for field communications. Although we are treading into an area of highly theoretical science, we believe there is a strong indication that the aliens function under a collective consciousness, a form of social organization akin to a "hive mind" as seen in various species of insects found on Earth. It wasn't until our first interaction with the Ethereal species of alien that we were able to understand the scope of the psionic abilities we had previously been exposed to.
Although we've only scratched the surface in terms of developing Psionic abilities within a human subject, we've now theorized that it may be possible to join the aliens' consciousness ... to tap into their "hive mind," by successfully activating this device.
However, in order to ensure the safety of XCOM's headquarters, we'll need to construct a chamber that minimizes the potential risks to the rest of the facility during the activation process. As it so happens, two of our brightest young minds, a team of brothers, have already conceived of just such a facility appropriate to this task. If we manage to locate a soldier with an aptitude for psionics, and find a means to develop these abilities further, I believe it will only be a matter of time before we succeed in activating the device and finding the source of this invasion.
Project Requirements[edit | edit source]
Prerequisites: Obtain Ethereal Device (artifact)
Research Point Cost: 160 Points
Project Cost: None
Facilities Unlocked[edit | edit source]
Research Projects Unlocked[edit | edit source]
Notes[edit | edit source]
- The Psionics research credit applies to this project, reducing the research time by 50%.
Gallery[edit | edit source]
|XCOM: Enemy Unknown Research Projects|
|Armor||Archangel Armor • Carapace Armor • Ghost Armor • Psi Armor • Skeleton Suit • Titan Armor|
|Autopsy||Berserker • Chryssalid • Cyberdisc • Drone • Ethereal • Floater • Heavy Floater • Mechtoid • Muton • Muton Elite • Sectoid • Sectoid Commander • Sectopod • Seeker • Thin Man • Xeno-Biology|
|Interrogation||Berserker • Ethereal • Floater • Heavy Floater • Muton • Muton Elite • Sectoid • Sectoid Commander • Thin Man|
|Technology||Alien Materials • Alien Nav Computer • Arc Thrower • Elerium • Ethereal Device • Experimental Warfare • Hyperwave Communication • Meld Recombination • New Fighter Craft • Outsider Shard • UFO Power Source • Weapon Fragments|
|Weaponry||Alloy Cannon • Beam Weapons • EMP Cannon • Fusion Lance • Guided Fusion Launcher • Heavy Lasers • Heavy Plasma • Light Plasma Rifle • Plasma Cannon • Plasma Pistol • Plasma Rifle • Plasma Sniper • Precision Lasers|