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Gauss Weapons is a research project in XCOM 2.

In-Game Description[]

Proposal[]

With our mastery of ADVENT's core weapon technology, we can now develop specialized weapon systems using the alien technology to improve on power storage and consumption, projectile path fidelity, and penetrative force over greater distances. We may be able to develop a sniper rifle and cannon variant based on our newly learned Magnetic Weapons technology.

Project Report[]

Codename: Friedrich

The fact that we now have access to Gauss weaponry that is both combat effective and safe to operate at these power levels is quite an achievement. The overall design relies on advanced miniaturization technologies developed by the aliens which are, frankly, well beyond anything conceived of by Earth's leading military development firms at the time of the invasion. Despite our limited capability for extended test firings on board the ship, our latest prototypes are already capable of consistently accelerating an adaptive alloy projectile to over 5000m/s in a simulated environment. We're still preparing the final assessment, but it is likely a field deployable unit would have to be limited to a lower power threshold due to the potential for ongoing strain to our troops when operating the weapons.

R. Tygan.

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