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The Grenade Launcher is a secondary weapon used by Grenadiers in XCOM 2.

Availability[]

As with all conventional weapons, the Grenade Launcher is available at the beginning of the game in unlimited supply. It can launch any grenade or bomb in a soldier's inventory. It cannot be used to deploy other throwable items such as Mimic Beacons or Battle Scanners; XCOM 2: War of the Chosen introduces one exception in the Ultrasonic Lure which can be launched. Another important feature is that launching a Proximity Mine does not break Concealment.

Tactical Info[]

  • The Grenade Launcher is the Grenadier's specialty weapon.
  • It has substantially increased range compared to throwing.
  • Grenadiers can train several abilities that dramatically enhance their use of the Grenade Launcher.

Trivia[]

  • The Grenade Launcher appears to resemble a Milkor MGL grenade launcher, with its large drum and overall form.
Weapons
Primary:
Tier Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Specialists, Rangers, Psi Operatives and Rookies)
Tier 1 Shotgun Cannon Sniper Rifle Assault Rifle
Tier 2 Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Tier 3 Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Chosen Arashi (none) Darklance Disruptor Rifle
Secondary:
Tier Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Tier 1 Sword Grenade Launcher Pistol GREMLIN Psi Amp
Tier 2 Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Tier 3 Fusion Blade (none) Beam Pistol GREMLIN Mark III Alien Psi Amp
Chosen Katana (none) Darkclaw (none) (none)
Additional Equipment

ArmorsGrenadesUtility ItemsUpgrades

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