|“||Our early experiments with oversized coolant coils and doubles lensing have shown the potential to greatly increase the firing of our laser weaponry. We may be able to use these advances in the development of ship based cannons for our interceptors as well.||”|
We've finally found a workable solution to the heat dissipation issues we've struggled with when attempting to create a more powerful laser weapon for our troops. Although this variant still operates near the limit of what would ordinarily be considered "safe" operating temperatures, we believe it is stable enough at this point to begin fabrication in engineering.
While developing this laser for our troops, we also blueprinted a variation suitable for mounting to our Interceptors. Attaching this weapon to one of our ship's hardpoints should provide a significant boost in firepower to our pilots when engaging the alien craft.
- This research is required for the EXALT Heavy Laser to be usable.
Foundry Projects Unlocked
|XCOM: Enemy Unknown Research Projects|
|Armor||Archangel Armor • Carapace Armor • Ghost Armor • Psi Armor • Skeleton Suit • Titan Armor|
|Autopsy||Berserker • Chryssalid • Cyberdisc • Drone • Ethereal • Floater • Heavy Floater • Mechtoid • Muton • Muton Elite • Sectoid • Sectoid Commander • Sectopod • Seeker • Thin Man • Xeno-Biology|
|Interrogation||Berserker • Ethereal • Floater • Heavy Floater • Muton • Muton Elite • Sectoid • Sectoid Commander • Thin Man|
|Technology||Alien Materials • Alien Nav Computer • Arc Thrower • Elerium • Ethereal Device • Experimental Warfare • Hyperwave Communication • Meld Recombination • New Fighter Craft • Outsider Shard • UFO Power Source • Weapon Fragments|
|Weaponry||Alloy Cannon • Beam Weapons • EMP Cannon • Fusion Lance • Guided Fusion Launcher • Heavy Lasers • Heavy Plasma • Light Plasma Rifle • Plasma Cannon • Plasma Pistol • Plasma Rifle • Plasma Sniper • Precision Lasers|