Heavy Lasers is a research project in XCOM: Enemy Unknown.
In-Game Description[]
Proposal[]
“ | Our early experiments with oversized coolant coils and doubles lensing have shown the potential to greatly increase the firing of our laser weaponry. We may be able to use these advances in the development of ship based cannons for our interceptors as well. | ” |
Project Report[]
“ | Codename: Penumbra
We've finally found a workable solution to the heat dissipation issues we've struggled with when attempting to create a more powerful laser weapon for our troops. Although this variant still operates near the limit of what would ordinarily be considered "safe" operating temperatures, we believe it is stable enough at this point to begin fabrication in engineering. While developing this laser for our troops, we also blueprinted a variation suitable for mounting to our Interceptors. Attaching this weapon to one of our ship's hardpoints should provide a significant boost in firepower to our pilots when engaging the alien craft. |
” |
Project Requirements[]
Prerequisites: Beam Weapons
Research Point Cost: 160 Points
Project Cost: 5 Alloys, 5 Weapon Fragments
Items Unlocked[]
Notes[]
- This research is required for the EXALT Heavy Laser to be usable.
Foundry Projects Unlocked[]
XCOM: Enemy Unknown Research Projects | |
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