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The Infirmary is a Facility Facility aboard the Avenger in XCOM 2: War of the Chosen.

An engineer can be staffed in the Infirmary to decrease the time our soldiers need to recover from injuries. Soldiers can be staffed here to remove negative traits acquired in combat. The Hypervital Module upgrade allows for the temporary suspension of a soldier's health for the duration of any single combat deployment.

–In-game description

Functionality[]

Staffing:
Engineer Engineer - Increase Soldier Healing Rate by 100%.
Soldier Soldier - Removes Negative Traits.

Increase Soldier Healing Rate[]

  • Scientists and engineers injured by successful sabotage of the Avenger by a Chosen recover twice as fast as well.
  • The healing bonus granted by staying/scanning at the Templars HQ stacks.
  • Does not affect recovery times from fatigue.

Remove Negative Traits[]

  • Requires 5 days to remove each negative trait (10 on Legend).
  • A soldier undergoing negative trait removal process is unavailable for missions and actions. However, the treatment can be cancelled at any moment to make use of the soldier, but the current trait removal progress will be lost; the treatment can to be started again any time without any repercussions. [explanation needed]

Upgrade: Hypervital Module[]

Installing a Hypervital Module adds a "Revitalize Soldiers" button to the team selection screen before a mission. This button allows you to spend a single Elerium Core to temporarily heal a soldier (restoring all hit points and will), allowing you to deploy the soldier on the mission. After the mission is complete, that soldier returns to their previous fatigued state, and any one soldier can only be revitalized once per campaign.

Only 1 soldier can be revitalized at a time. You must wait until the revitalized soldier finishes the mission or returns to normal naturally before you can revitalize another soldier.

Notes[]