The Laser Sniper Rifle is a weapon in XCOM: Enemy Unknown.
In-Game Description[]
“ | The Laser Sniper Rifle provides a greater chance of inflicting critical damage to enemy targets. However, due to the unwieldy nature of this rifle, our soldiers will suffer a penalty when attempting to strike targets at close range. | ” |
– Engineering description, XCOM: Enemy Unknown |
Availability[]
The Laser Sniper Rifle becomes available for production in Engineering after completing Precision Lasers research.
Production Cost:
Tactical Info[]
“ | ▪ An improvement on the sniper rifle ▪ Unlike other weapons, Sniper Rifles are less accurate as the shooter's range to target decreases ▪ Snipers cannot move and fire in the same turn, unless trained appropriately ▪ Consider equipping Snipers with the best pistols in XCOM's arsenal |
” |
– Tactical Info, XCOM: Enemy Unknown |
Notes[]
- The Laser Sniper Rifle's Critical Damage is incorrectly listed as 9-11 in XCOM: Enemy Within.
Trivia[]
- Although this weapon appears to feature a bipod, all firing animations involving this weapon shows the Sniper steadying the rifle on their forearm.
XCOM: Enemy Unknown Weapons | |
---|---|
Grenades | Alien Grenade • Flashbang Grenade • Frag Grenade • Gas Grenade • Ghost Grenade • Needle Grenade |
Heavy | LMG • Heavy Laser • Heavy Plasma |
Launcher | Rocket Launcher • Blaster Launcher |
MEC | Minigun • Railgun • Particle Cannon |
Pistols | Pistol • Laser Pistol • Plasma Pistol |
Rifles | Assault Rifle • Laser Rifle • Light Plasma Rifle • Plasma Rifle |
Shotguns | Shotgun • Scatter Laser • Alloy Cannon |
Sniper | Sniper Rifle • Laser Sniper Rifle • Plasma Sniper Rifle |