|“||Our advancements in heavy armor technology have enabled us to install better actuators and support structures in the Kinetic Strike Module. This should increase its force output by 50%.||”|
- 30 Alloys
Research Credits and Bonuses:
|All Technology||Research Credit||-50% Time||3.5 days|
|Future Combat||Continent Bonus (Asia)||-50% Credits||§100|
- Increases the MEC's Kinetic Strike Module (KSM) damage from 12 to 18.
- While not stated, MEC Close Combat also causes Kinetic Strike Module not to end the MEC's turn if used as the first action. This allows up to 2 uses of KSM per turn.
- The upgrade allows a MEC with Kinetic Strike Module to instant-kill all but the toughest late game enemies.
XCOM: Enemy Unknown Foundry Projects
|Advanced Construction • Advanced Flight • Advanced Repair • Advanced Servomotors • Alien Grenades • Ammo Conservation|
Drone Capture • Heavy Weapons Platform • Improved Arc Thrower • Improved Medikit • Improved Pistol I • Improved Pistol II
Improved Pistol III • Jellied Elerium • MEC Close Combat • S.C.O.P.E. Upgrade • S.H.I.V. Laser • S.H.I.V. Plasma • S.H.I.V. Repair
S.H.I.V. Suppression • Sentinel Drone • Shaped Armor • Stealth Satellites • Tactical Rigging