The Major rank is the sixth rank for soldiers. Unlike most ranks, this rank only has one ability to unlock. Having a soldier at this rank allows the purchase of New Guy and Iron Will at the Officer Training School.
Abilities at this rank[]
Class | Abilities | Description |
---|---|---|
Assault |
Extra Conditioning | Confers bonus health based on what type of armor is equipped. Heavier armor increases the bonus. |
Heavy |
Will to Survive | Reduces normal damage taken by 2 if in cover and not flanked. |
MEC Trooper |
Overdrive | Firing the MEC's primary weapon as the first action no longer ends the turn. |
Sniper |
Low Profile | Makes partial cover count as full. |
Support |
Deep Pockets | XCOM: Enemy Unknown: Confers an additional item slot in inventory. XCOM: Enemy Within: Grants one additional use of most limited-use items in the soldier's inventory. |
Trivia[]
- The XCOM Major rank insignia closely resembles the "winged dagger" badge (actually supposed to be flame-wreathed Excalibur) of the famed Special Air Service of Britain.