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[[File:XCOM-EU_Mutons.jpg|right|300px]]
 
[[File:XCOM-EU_Mutons.jpg|right|300px]]
{{Template:For|the Elite Muton unit,|Elite Muton}}The '''Muton''' is an [[Aliens (XCOM: Enemy Unknown)|enemy]] in [[XCOM: Enemy Unknown]].
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{{Template:For|the advanced Muton unit,|Muton Elite}} The '''Muton''' is an [[Aliens (XCOM: Enemy Unknown)|enemy]] in [[XCOM: Enemy Unknown]].
   
 
==Description==
 
==Description==

Revision as of 19:58, 19 November 2012

XCOM-EU Mutons
For the advanced Muton unit,, see Muton Elite. The Muton is an enemy in XCOM: Enemy Unknown.

Description

Standing over 2 meters, this humanoid creature is physically powerful, but mentally weak. Based on autopsies, it is clearly evident that the Muton is designed and modified for combat. Although appeared to be the least intelligent, their memory are imprinted with combat tactics and weaponry. As such, the Mutons are highly suited as the invaders' front-line combatant and can withstand high amount of damage and tolerance to pain due to their genetically enhanced physiology.

Statistics

Stat Easy Normal Classic Impossible
Aim 70 70 80 80
Crit Chance 0 0 10 10
Defense 0 0 0 0
Health 8 8 10 10
Mobility 12 12 12 12
Will 10 10 10 10

Abilities

Ability Description
XEU AlienAbility Suppression Suppression Can fire a special shot that grants reaction fire at a single target. The target also suffers a -30 Aim penalty.
XEU AlienAbility BloodCall Blood Call Unleash a bestial roar that inspires nearby allies of the same species to greater speed, focus, and resolve for 2 turns. 4 turn cooldown.
XEU AlienAbility Intimidate Intimidate Reacts unpredictably when wounded, provoking panic in enemies.

Capturing

  • Plasma rifles (both): Powerful, precise and costly to produce, Plasma Rifles are among the best weapons in the game. Mutons should be captured alive whenever a chance to safely do so presents itself.

Research

  • Autopsy - Opens up the Foundry project, Ammo Conservation.
  • Interrogate - Research credit toward plasma technology.

Tactics

Mutons will try to strike fear into enemies by seeming to dismiss near-fatal blows. They also have the "Blood Call" ability that motivates surrounding Mutons. Never try to fight one hand-to-hand.

  • HP, Basic: 8/8/10/10; Elite: 14/14/14/18
  • Armament, Basic: Plasma Rifles, ~8 damage, +10% crit chance. Elite: ~10 damage, +10% crit chance.
  • Carries Alien Grenades (5 dmg).
  • Able to suppress.
  • Highly vulnerable to psi attacks, easily mind controlled.

Gallery