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Needle Grenade

The Needle Grenade is a new explosive weapon that uses an item slot introduced in XCOM: Enemy Within.

In-Game Description[]

A variant on the Frag Grenade, this weapon does equivalent damage over a much larger area, but the projectiles cannot penetrate cover. Thus, units in cover relative to the center of the blast area will be unaffected.

– Engineering description, XCOM: Enemy Within

Description[]

A "needle" grenade is an anti-personnel fragmentation weapon that is designed to disperse shrapnel upon exploding, minimizing environmental collateral damage, while causing bodily harm to any unit within range.

Production Specifications[]

Prerequisites: Chryssalid Autopsy (Research)

Production Time: Immediate

Production Cost:

Tactical Info[]

  • Increased blast radius (5-tile radius) compared to standard frag grenade (2-tile radius)
  • Like frag grenade deals 3 base explosive damage to units in radius
  • Units in cover relative to center of blast radius will not take damage

Notes[]

  • In common with all grenade types, Needle Grenades are 100% accurate and deal consistent base damage across their radius.
  • Tactical advantages in using this grenade include:
  • Think carefully about producing these: Chryssalid corpses are rare and difficult to acquire, and also necessary for Chitin Plating.

Trivia[]

  • This is how fragmentation grenades actually work, shredding the target with shrapnel rather than crushing it with a concussive blast wave.
  • The damage that the Needle Grenade inflicts is considerably lower than one might expect due to game balancing. In a real world scenario the rending caused by the grenade would almost certainly lead to internal bleeding, ruptured organs and likely a complete fatality when used on a 'soft' or unarmoured target: Sectoids, Thin Men, EXALT soldiers, etc.


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