“ | Don't worry, we can fix it. | ” |
–Patchwork |
Patchwork is an agent in XCOM: Chimera Squad.
Description[]
Patchwork lost her entire family during the invasion and suffered three traumatic amputations. She ended up in an ADVENT orphanage, where she was fitted with prosthetic limbs and trotted out as propaganda, proof of the aliens’ benevolence. Brilliantly intelligent, her aptitude with technology was rivaled only by her curiosity. After discovering evidence of ADVENT atrocities, she engineered her own rescue by XCOM and joined their cause.
Patchwork’s specialty is all-caps TECH. She is a valuable combatant against robotic enemies, a master hacker of security systems, and an expert in the strategic application of deadly electric shocks.[1]
Patchwork's weapon of choice is an Assault Rifle.
Abilities[]
Rank | Name | Description |
---|---|---|
Cadet | Chaining Jolt | Patchwork sends the “Gremlin” to an enemy to jolt them. Attack chains to nearby enemies. Damage is increased against robotic enemies. |
Cadet | Hack Door | Hack open a door at the start of a breach. |
Cadet | Reprogram | Patchwork sends the “Gremlin” to reprogram a robotic enemy and take control of them. Effect lasts for three turns. Four turn cooldown if the reprogram succeeds. One turn cooldown if the reprogram fails. |
Deputy Agent | Combat Scanners | The “Gremlin” scans the room, applying holo targeting to all enemies. Increase the squad’s aim by +15% against marked enemies. One use per mission. |
Field Agent | Voltaic Arc | The “Gremlin” shocks enemies if they move too close to Patchwork or if Patchwork moves too close to them. This attack chains to nearby enemies. |
Field Agent | Threat Recognition | Upgrades Combat Scanners to have one additional use per mission and grant +25 crit to all allies at the breach point. |
Special Agent | Stasis Field | Patchwork sends the “Gremlin” to place target unit into stasis for one turn. The unit cannot attack but is immune to all damage. Can be used on allies and enemies. Stasis Field has a two turn cooldown. |
Senior Agent | Shock Therapy | Upgrades Chaining Jolt to disorient and potentially stun targets. |
Senior Agent | High Voltage | Chained electric attacks from Chaining Jolt or Voltaic Arc deal 1-3 extra damage. |
Principal Agent | Capacitor Discharge | Patchwork sends the GREMLIN to a location where it emits a substantial electric discharge, damaging and potentially Stunning all nearby units. Robotic units take more damage. One use per mission. |
Training[]
Rank | Name | Days |
Description |
---|---|---|---|
Cadet | Basic Conditioning | 2 | +2 Hit Points |
Special Agent | Unlock Potential | 3 | Utility Slots increased by 1 |
Principal Agent | Storm Generator | 5 | Increases the chain range of Chaining Jolt by 1 |
Tips[]
- Using Stasis Field on the last active enemy in an encounter extends the encounter another turn - allowing allies to heal, and special abilities to cool down.
- Armed with the epic weapon Impetuous Spire and upgraded with Superior Extended Magazine, the weapon's Banish ability delivers six shots in a row against a single enemy on a full clip, albeit with slightly reduced aim.