Reason: not so useful and misleading. Read XCOM 2/share/data/xcomgame/config/defaultgamedata_characterstats.ini and XCOM 2/share/data/xcomgame/config/defaultmissions.ini for the details....
In XCOM 2 and its expansions, a pod refers to a group of enemies patrolling a certain area. Many of the aliens fall into one of two categories - pod leaders and pod followers.
Missions are ranked on their difficulty, which is proportional to the amount of pods that will be patrolling the area during the mission:
- Easy - between 2-4 pods
- Moderate - between 5-6 pods
- Difficult - between 7-8 pods
- Very Difficult - between 8-10 pods
Stats[]
MaxCharactersPerGroup[]
- 37 things have MaxCharactersPerGroup=4[1]
- 11 things have MaxCharactersPerGroup=1[1]
- 8 things have MaxCharactersPerGroup=0[1]
Leaders[]
The following aliens listed below are pod leaders. This means that they will command the rest of their followers and often times are the dominant forces on the battlefield.
Followers[]
The following aliens listed below are pod followers. This means that they will follow the orders of their leader. If they are the sole survivor of their pod, they will attempt to rejoin with a new pod.
Open encounter defs for all missions[]
Open with no terror leaders and no bosses[]
Forced Boss group[]
Encounters BOSSx2_Standard
, BOSSx3_Standard
, BOSSx4_Standard
, BOSSx2_Strong
, BOSSx3_Strong
, BOSSx4_Strong
have hard limit of 2-4 units and 4 similar stats: MinRequiredForceLevel=16
, MaxRequiredForceLevel=20
, LeaderInclusionExclusionCharacterTypes="BossLeader"
(Sectopod or Gatekeeper), FollowerInclusionExclusionCharacterTypes="NoTerror"
(everything except Avatar (AdvPsiWitchM3), Faceless, Chryssalid, Berserker)
Mission encounter buckets[]
With BOSSx2_Standard
:
EncounterBuckets=(EncounterBucketID="LIST_BOSSx2_Standard", \\ EncounterIDs[0]=(EncounterID="BOSSx2_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx2_FillStandard"), \\ )
EncounterBuckets=(EncounterBucketID="LIST_BOSSx2_Extra", \\ EncounterIDs[0]=(EncounterID="BOSSx2_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx2_FillStandard"), \\ )
With BOSSx3_Standard
:
EncounterBuckets=(EncounterBucketID="LIST_BOSSx3_Standard", \\ EncounterIDs[0]=(EncounterID="BOSSx3_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx3_FillStandard"), \\ )
EncounterBuckets=(EncounterBucketID="LIST_BOSSx3_Extra", \\ EncounterIDs[0]=(EncounterID="BOSSx3_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx3_FillStandard"), \\ )
With BOSSx4_Standard
:
EncounterBuckets=(EncounterBucketID="LIST_BOSSx4_Standard", \\ EncounterIDs[0]=(EncounterID="BOSSx4_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx4_FillStandard"), \\ )
EncounterBuckets=(EncounterBucketID="LIST_BOSSx4_Extra", \\ EncounterIDs[0]=(EncounterID="BOSSx4_Standard"), \\ EncounterIDs[1]=(EncounterID="BOSSx4_FillStandard"), \\ )