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XEU Precision Lasers.png

Precision Lasers is a research project in XCOM: Enemy Unknown.

In-Game Description[]

Proposal[]

The alien weaponry appears to use a series crystalline lenses to increase the power output of their weapons. While we can't recreate their materials, we can adapt their techniques to increase the range and power of our own laser weapons.

Project Report[]

Codename: Lightwire

After a number of failed experiments, we've finally succeeded in focusing an accelerated energy pulse through a narrow-field lens while still maintaining adequate energy efficiency. The result is an extremely capable weapon akin to a traditional sniper rifle, but with a much greater chance of inflicting critical damage on enemy targets. We believe this weapon is now ready for deployment in the field, once Dr. Shen and his team complete the fabrication process.

During our testing we've also deployed another prototype operating under the same principle, but relying on a modified prism to scatter the beam rather than focus it. We envision this weapon filling the same tactical role as a traditional shotgun, but without the ammunition constraints... and with a greater damage output. However, as with our other laser-based weaponry, heat dissipation issues continue to plague these designs.

Project Requirements[]

Prerequisites: Beam Weapons
Research Point Cost: 160 Points
Project Cost: 5 Alloys, 5 Weapon Fragments

Items Unlocked[]

Notes[]

Trivia[]

The image associated with this research project shows the blueprint outlines of the Laser Sniper Rifle and the Laser Cannon, which is misleading, as the Laser Cannon is actually unlocked via the Heavy Lasers research project. The correct outline should be the Scatter Laser's.

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