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Resilience is an ability of the Assault Class in XCOM: Enemy Unknown.

Confers immunity to critical hits.

– In-Game Description, XCOM: Enemy Unknown

Notes[]

  • Alternately, critical hit immunity (along with additional effects) can be provided by Combat Stims, though only once, while Resilience lasts throughout the mission and doesn't take up the unit's inventory slot(s).
  • If Damage Roulette is enabled, due to how critical hits are balanced, enemies will overall deal much less damage to an Assault with Resilience.
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