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The Ripjack is a conventional secondary weapon introduced in the XCOM 2 DLC, War of the Chosen.

It is one of the signature weapons of the Skirmishers.

Description[]

The Ripjack is the conventional secondary weapon of the Skirmishers. It is used for the Skirmisher's melee attacks such as Justice and Wrath. While it does less maximum damage than the conventional Sword, it deals its damage consistently when attacks land.

Unlike the Sword, the Ripjack does not have a Slash attack by default and must gain it through training.

Tactical Information[]

  • Skirmishers can utilize their ripjack in conjunction with their grapple to become a terror all over the battlefield.
  • The decision to engage the enemy in melee combat can be a decisive one; exercise caution.
  • Keep an eye out to improve our edged weapon effectiveness - the enemy may have access to much better technology.

Weapons
Primary:
Tier Shotguns:
(Rangers)
Cannons:
(Grenadiers)
Sniper Rifles:
(Sharpshooters)
Rifles:
(Rookies, Specialists, Rangers, Psi Operatives)
Tier 1 Shotgun Cannon Sniper Rifle Assault Rifle
Tier 2 Shard Gun Mag Cannon Gauss Rifle Magnetic Rifle
Tier 3 Storm Gun Beam Cannon Plasma Lance Plasma Rifle
Chosen Arashi Darklance Disruptor Rifle
Secondary:
Tier Swords:
(Rangers)
Grenade Launchers:
(Grenadiers)
Pistols:
(Sharpshooters)
GREMLINs:
(Specialists)
Psi-Amps:
(Psi Operatives)
Tier 1 Sword Grenade Launcher Pistol GREMLIN Psi Amp
Tier 2 Arc Blade Advanced Grenade Launcher Mag Pistol GREMLIN Mark II Advanced Psi Amp
Tier 3 Fusion Blade Beam Pistol GREMLIN Mark III Alien Psi Amp
Chosen Katana Darkclaw