The Rocket Launcher is a Heavy Weapon in XCOM 2. Like all heavy weapons, it can only be mounted on heavy armors or SPARK and has 1 ammo charge per mission.
The default Heavy Weapon available for SPARK and E.X.O. Suit / W.A.R. Suit. Available in unlimited quantities.
Ability[]
Rocket Launcher: Fire a rocket at target area.
Notes[]
- SPARK's Rainmaker ability adds +2 damage and increases the blast radius by +2.
Tips[]
- The Rocket Launcher will damage terrain in the explosion radius, making it useful for destroying enemy cover or making enemies take fall damage from elevated positions.
See also[]
- Resistance Orders:
- Weak Points: Any shredding attack from XCOM does an additional +1 shred to the target.
- XCOM Abilities:
- Salvo: Using the grenade launcher or a heavy weapon as your first action does not end the turn.
In-game description[]
“ | Micro-missile technology has allowed us to miniaturize a rocket launcher and mount it on our heavy armor systems. It has limited ammo but excellent range and explosive force. | ” |
Tactical information[]
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–Inventory description, XCOM 2 |