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The Rocket Launcher is a Heavy Weapon in XCOM 2. Like all heavy weapons, it can only be mounted on heavy armors or SPARK and has 1 ammo charge per mission.

The default Heavy Weapon available for SPARK and E.X.O. Suit / W.A.R. Suit. Available in unlimited quantities.

Ability[]

Rocket Launcher: Fire a rocket at target area.

Notes[]

  • SPARK's Rainmaker ability adds +2 damage and increases the blast radius by +2.

Tips[]

  • The Rocket Launcher will damage terrain in the explosion radius, making it useful for destroying enemy cover or making enemies take fall damage from elevated positions.

See also[]

  • Resistance Orders:
    • Weak Points: Any shredding attack from XCOM does an additional +1 shred to the target.
  • XCOM Abilities:
    • Salvo: Using the grenade launcher or a heavy weapon as your first action does not end the turn.

In-game description[]

Micro-missile technology has allowed us to miniaturize a rocket launcher and mount it on our heavy armor systems. It has limited ammo but excellent range and explosive force.

Tactical information[]

  • The Rocket Launcher requires both actions to fire, and can only be used once per mission.
  • The Rocket Launcher's new form can be wielded by anyone, provided they deploy with heavy armor.

–Inventory description, XCOM 2

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