S.C.O.P.E. Upgrade is a Foundry project in XCOM: Enemy Unknown.
In-Game Description[]
“ | The portable targeting module called 'S.C.O.P.E.' could be upgraded to highlight sensitive points on the enemy targets. We believe that the chance of critical shots would increase accordingly. | ” |
Project Requirements[]
Prerequisites: Weapon Fragments (Research)
Time to Complete: 7 days
Engineers: 10
Project Cost:
- §75
- 15 Weapon Fragments
Research Credits and Bonuses:
Name | Type | Reward | Adjusted Requirement |
All Technology | Research Credit | -50% Time | 3.5 days |
Beam Weapons | Research Credit | -50% Time | 3.5 days |
Weapons Technology | Research Credit | -25% Time | 5.25 days |
Future Combat | Continent Bonus (Asia) | -50% Credits | §37 |
Notes[]
- Grants the S.C.O.P.E. +10 Crit Chance. However, this is bugged as the bonus is not shown when viewing or selecting the S.C.O.P.E., but can be seen if the additional info screen is brought up in combat for the soldier equipped with the item.
XCOM: Enemy Unknown Foundry Projects
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Advanced Construction • Advanced Flight • Advanced Repair • Advanced Servomotors • Alien Grenades • Ammo Conservation Drone Capture • Heavy Weapons Platform • Improved Arc Thrower • Improved Medikit • Improved Pistol I • Improved Pistol II Improved Pistol III • Jellied Elerium • MEC Close Combat • S.C.O.P.E. Upgrade • S.H.I.V. Laser • S.H.I.V. Plasma • S.H.I.V. Repair S.H.I.V. Suppression • Sentinel Drone • Shaped Armor • Stealth Satellites • Tactical Rigging |