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Shock-Absorbent Armor is an inherited MEC Trooper ability in XCOM: Enemy Within. This particular ability is gained if the soldier was originally an Assault.

Damage received from enemies within 4 tiles is reduced by 33%.

– In-Game Description, XCOM: Enemy Within

Notes[]

  • A MEC Trooper with this ability is best paired a MEC armed with a Kinetic Strike Module; such a MEC Trooper is frequently able to charge into a clustered group of enemies, eliminate the most dangerous target, and then weather any retaliatory fire from the nearby foes.
  • Shock-Absorbent Armor takes effect after Absorption Fields, so it can further decrease damage mitigated by Absorption Fields. For example, a 16 HP MEC Trooper with both of these abilities will receive up to 4 damage from enemies within 4 tiles and 5 damage from enemies further away. This damage can be further reduced by 2 with Damage Control as long as it's active.
  • Shock-Absorbent Armor affects explosive damage as long as the explosion the tile took place is 4 tiles or closer to the MEC. This means MEC Troopers with this ability will always take reduced damage from grenades, standard rockets and environmental explosives such as cars or UFO power sources due to their short blast radius.
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