The Shotgun is a close-range weapon in XCOM: Enemy Unknown.
Availability[]
As with all conventional weapons, the Shotgun is available at the beginning of the game. Supply is unlimited.
Tactical Info[]
| “ | ▪ The shotgun has a high base critical chance, but extremely limited range | ” |
| – Tactical Info, XCOM: Enemy Unknown | ||
Notes[]
- The Shotgun's Critical Damage is incorrectly listed as 6-8 in XCOM: Enemy Within.
- Due to its reduced accuracy as range increases, it is often preferable to switch to a pistol for pot shots against long distance enemies, or before placing an Assault on Overwatch (unless the Assault is locking down a corridor).
- By contrast, the shotgun has a higher aim bonus than any other weapon at close ranges, so they may still be preferable for operatives with low aim but high mobility.
| XCOM: Enemy Unknown Weapons | |
|---|---|
| Grenades | Alien Grenade • Flashbang Grenade • Frag Grenade • Gas Grenade • Ghost Grenade • Needle Grenade |
| Heavy | LMG • Heavy Laser • Heavy Plasma |
| Launcher | Rocket Launcher • Blaster Launcher |
| MEC | Minigun • Railgun • Particle Cannon |
| Pistols | Pistol • Laser Pistol • Plasma Pistol |
| Rifles | Assault Rifle • Laser Rifle • Light Plasma Rifle • Plasma Rifle |
| Shotguns | Shotgun • Scatter Laser • Alloy Cannon |
| Sniper | Sniper Rifle • Laser Sniper Rifle • Plasma Sniper Rifle |