The Shotgun is a close-range weapon in XCOM: Enemy Unknown.
Availability[]
As with all conventional weapons, the Shotgun is available at the beginning of the game. Supply is unlimited.
Tactical Info[]
“ | ▪ The shotgun has a high base critical chance, but extremely limited range | ” |
– Tactical Info, XCOM: Enemy Unknown |
Notes[]
- The Shotgun's Critical Damage is incorrectly listed as 6-8 in XCOM: Enemy Within.
- Due to its reduced accuracy as range increases, it is often preferable to switch to a pistol for pot shots against long distance enemies, or before placing an Assault on Overwatch (unless the Assault is locking down a corridor).
- By contrast, the shotgun has a higher aim bonus than any other weapon at close ranges, so they may still be preferable for operatives with low aim but high mobility.
XCOM: Enemy Unknown Weapons | |
---|---|
Grenades | Alien Grenade • Flashbang Grenade • Frag Grenade • Gas Grenade • Ghost Grenade • Needle Grenade |
Heavy | LMG • Heavy Laser • Heavy Plasma |
Launcher | Rocket Launcher • Blaster Launcher |
MEC | Minigun • Railgun • Particle Cannon |
Pistols | Pistol • Laser Pistol • Plasma Pistol |
Rifles | Assault Rifle • Laser Rifle • Light Plasma Rifle • Plasma Rifle |
Shotguns | Shotgun • Scatter Laser • Alloy Cannon |
Sniper | Sniper Rifle • Laser Sniper Rifle • Plasma Sniper Rifle |