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[[File:XCOM(EU)_TargetEscort.jpg|thumb|250px|Dr. Marazuki being escorted.]]
 
[[File:XCOM(EU)_TargetEscort.jpg|thumb|250px|Dr. Marazuki being escorted.]]
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'''Target Escort''' is one of the [[Council Missions|Council Mission]] types in ''[[XCOM: Enemy Unknown]]''.
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'''Target Escort''' is a type of [[Council Missions]] in ''[[XCOM: Enemy Unknown]]''.
   
 
==Mission Brief==
 
==Mission Brief==
{{Quote|A high value target is in position for evacuation to XCOM HQ. However, hostile units in the area are on high alert, and will attempt to counter our extraction team.}}
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{{quote|A high value target is in position for evacuation to XCOM HQ. However, hostile units in the area are on high alert, and will attempt to counter our extraction team.}}
   
 
==Mission Objectives==
 
==Mission Objectives==
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* Protect the target at all costs
 
* Protect the target at all costs
 
* Eliminate any remaining hostiles
 
* Eliminate any remaining hostiles
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Unlike the [[Target Extraction]] mission, the target VIP starts the mission placed with the squad and under the player's control. Should the target be killed the mission objective defaults to "All soldiers report to the EVAC zone", but counts the same as aborting the mission.
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Unlike the [[Target Extraction]] mission, the target VIP starts the mission placed with the squad and under the player's control. Should the target be killed the mission objective defaults to ''"All soldiers report to the EVAC zone"'', but counts the same as aborting the mission.
   
 
==Tactics==
 
==Tactics==
 
The VIP has very little health and should be shielded from enemy fire and avoid burning vehicles at all costs.
 
The VIP has very little health and should be shielded from enemy fire and avoid burning vehicles at all costs.
   
Unlike many other mission types, enemy force is only partially present on the map at the start of the mission. As the VIP advances across the map additional enemies (specifically, [[Thin Man|Thin Men]]) will drop into the map, typically on elevated positions in sight of the VIP. The newly spawned enemies typically use [[Overwatch]] as their first action. Their entrance counts as movement, and XCOM soldiers on Overwatch will react with fire often eliminating the enemy before they can become a real problem.
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Unlike many other mission types, enemy forces are only partially present on the map at the start of the mission. As the VIP advances across the map additional enemies (specifically [[Thin Man|Thin Men]]) will drop into the map, typically on elevated positions in sight of the VIP. The newly spawned enemies typically use [[Overwatch]] as their first action. Their entrance counts as movement, and XCOM soldiers on Overwatch will react with fire often eliminating the enemy before they can become a real problem.
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==Known Targets==
 
* [[Patrick Carlock]]
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* [[William Thorne]]
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* [[Hongou Marazuki]]
   
 
==See Also==
==Known Target Escort Missions==
 
 
* [[Friends In Low Places]] - a [[Slingshot Content Pack]] operation of similar nature.
* '''Sgt. Patrick Carlock, Pier A Map.'''
 
** ''We've gotten a report that a combat engineer unaffiliated with the XCOM has come under attack while investigating possible alien contamination of a local water supply. We'd like you to retrieve this gentleman in order to find out what he's learned. Central should have our complete briefing by the time our troops reach the site.''
 
** The map consists of the small dock seen in the second demo mission. The squad starts on the pier by the warehouse and must make their way through the various cargo containers to the EVAC zone by the small office building.
 
* '''William Thorne, Commercial Alley Map.'''
 
** ''We've received an interesting report that a politician from (COUNTRY NAME) who once advocated cooperation with the aliens has now come under attack. We'd like you to retrieve this man alive, so that we may... speak... with him. We will transmit the specific details of his position to Central.''
 
** The map centers around a long back alley that runs between a large video/music store on one side and laundromat and pizza place on the other side. The squad starts at the mouth of the alley nearest the laundromat where a delivery truck is parked. The EVAC zone is in the center of the street at the opposite end of the alley.
 
* '''Dr. Hongou Marazuki, Research Outpost Map.'''
 
** ''One of the scientists serving in a remote observatory used for tracking and monitoring UFO activity in (COUNTRY NAME) has come under attack. We cannot allow the aliens to threaten any personnel contributing information to the XCOM project. We'll need you to deploy a squad and ensure his safe return.''
 
** The map has a large observatory and small observatory in opposite corners of one side of the map and numerous chemical/fuel tanks and a small storage building on the other side. Your squad starts inside the main room of the large observatory and must make their way to the EVAC zone out beyond the small observatory.
 
   
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{{MissionsEU}}
== See Also==
 
*[[Friends In Low Places]] - a [[Slingshot Content Pack|''Slingshot ''DLC]] operation of similar nature.
 
 
[[Category:Missions (XCOM: Enemy Unknown)]]
 
[[Category:Missions (XCOM: Enemy Unknown)]]

Latest revision as of 03:47, 29 March 2016

XCOM(EU) TargetEscort

Dr. Marazuki being escorted.

Target Escort is a type of Council Missions in XCOM: Enemy Unknown.

Mission Brief[]

A high value target is in position for evacuation to XCOM HQ. However, hostile units in the area are on high alert, and will attempt to counter our extraction team.

Mission Objectives[]

  • Escort the target to the extraction point
  • Protect the target at all costs
  • Eliminate any remaining hostiles

Unlike the Target Extraction mission, the target VIP starts the mission placed with the squad and under the player's control. Should the target be killed the mission objective defaults to "All soldiers report to the EVAC zone", but counts the same as aborting the mission.

Tactics[]

The VIP has very little health and should be shielded from enemy fire and avoid burning vehicles at all costs.

Unlike many other mission types, enemy forces are only partially present on the map at the start of the mission. As the VIP advances across the map additional enemies (specifically Thin Men) will drop into the map, typically on elevated positions in sight of the VIP. The newly spawned enemies typically use Overwatch as their first action. Their entrance counts as movement, and XCOM soldiers on Overwatch will react with fire often eliminating the enemy before they can become a real problem.

Known Targets[]

See Also[]