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SSPoisoned Icon NOTE: This article or section is in need of cleanup or verification. You can help the XCOM Wiki by improving it.
Reason: Verify if ADVENT units deal +1 damage with their Viper Rounds (Dark Event), similarly to how the XCOM Venom Rounds increase damage by +1 against non-immune enemies.

The Venom Rounds are an Ammo Utility Item in XCOM 2.

  • Only one Ammo item can be equipped onto a soldier at a time.
  • Only successful shots benefit from the ammo effect (missed shots with Stock weapon upgrade do not apply the debuffs or status effects and the damage is not increased).

Notes[]

  • Inflicts Poisoned Poisoned, which does additional 1 damage, lasts up to 5 turns, and severely reduces the Aim and Mobility of those afflicted.
    • Has no effect against enemies immune to poison.

Quotes[]

The tips of these rounds contain microcapsules of a fast- acting toxin effective on organic aliens and humans alike, poisoning the target on impact and dealing bonus damage.

– Description

  • These rounds do extra damage and can poison any organic target they hit.

– Tactical Information