Xeno Biology Research Project.png

Xeno-Biology is a research project in XCOM: Enemy Unknown.

In-Game Description[]


It is crucial that we gain a thorough understanding of the alien physiology in order to develop weapons and tactics better suited to combating them.

Project Report[]

Codename: Mobius

We've managed to successfully map the alien specimen's entire genome, although I wasn't entirely sure it would be possible using our existing DNA sequencing techniques. However, our success has led to the startling realization that this creature's genetic structure is quite similar to our own. This discovery has piqued the interests of the research team, as it only raises more questions as to the origin of the species...

Having examined several of the alien corpses, we've also observed a trend - key components of the alien's genetic structure are mirrored perfectly across each of the specimens. Although it is presumptive at this point to draw conclusions as to how this is possible, I believe it is only logical to assume the alien is the product of aggressive genetic engineering, well beyond anything conceived of on Earth. If the aliens are truly capable of this sort of manipulation at a cellular level, I fear we may have only scratched the surface of their technological advantages over us.

In any case, further research is imperative... and while we've obviously made a number of discoveries working with the alien corpses, I feel we may need to acquire a living specimen if we truly hope to find the answers to these questions.

Project Requirements[]

Prerequisites: None
Research Point Cost: 40 Points
Project Cost: 4 Sectoid Corpses (cost of this project was changed to 3 Sectoid Corpses in EW; you can use corpses of other aliens if you do not have enough Sectoid corpses)

Facilities Unlocked[]

Research Projects Unlocked[]